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Blacklightpedia
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Data Nodes
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Data Nodes
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==Details== ---- [[Image:Equipped_Nodes_Example.png|300px|right]] ''' ''Warning: Some information in this section is based on rumour due to the rarity of high-level nodes, if you have accurate information, please help by expanding and correcting it.'' ''' Data Nodes allow a player to further specialise in a chosen build or balance out otherwise weak stats. For example, a heavily armoured player could choose a movement speed or stamina node to allow them to run faster and further than a player of a similar build not using nodes. Nodes come in five levels of rarity and five levels of effectiveness. These are independent of each other so a player will have a chance of acquiring any rarity node at any level of effectiveness. These levels are explained in the tables below. <br> {| style="background: transparent; color: white; text-align: center" border="1" cellpadding="5" cellspacing="0" class="wikitable" |- ! Effeciveness Level ! Time Active |- | 1 | 1 Day |- | 2 | 3 Days |- | 3 | 7 Days |- | 4 | 30 Days |- | 5 | 90 Days |} {| style="background: transparent; color: white; text-align: center" border="1" cellpadding="5" cellspacing="0" class="wikitable" |- ! Rarity Level ! Stats Boost |-style="color: silver" | Common | Usually +1/2% |-style="color: lime" | Uncommon | +3% |-style="color: aqua" | Rare | +5% |-style="color: violet" | Epic | Usually +7/8% |-style="color: yellow" | Legendary | +10% |} <br> Notably, a player cannot socket more than one node that affects the same statistic, for example two +XP nodes, at the same time. In cases such as these the socketed node must be removed to make way for another.
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