Overview[ | ]
A receiver is the first part chosen in the creation of a custom weapon. It will determine which weapon attachments can be added to affect the stats of the weapon.
Primary Weapon Receivers[ | ]
Image | Name | Note |
---|---|---|
The Assault Rifle is a balanced weapon overall, offering a high rate of fire with moderate stopping power. | ||
The Bolt-Action Rifle is an extremely long-range, extremely powerful weapon, but a new bullet must be loaded into the chamber after each shot. | ||
The Combat Rifle is a extremely long-range semi-automatic weapon with moderate stopping power. | ||
The Burstfire Rifle fires quick bursts of three bullets, with a tight spread. | ||
The SMG is an extremely fast automatic weapon, though the individual bullets don't pack much punch. | ||
The Light Machine Gun has an exceptionally high rate of fire and a high ammo capacity, but sacrifices accuracy for the sheer volume of bullets. | ||
The Heavy Assault Rifle may not be the fastest or most accurate reciever, but it makes up for it in sheer stopping power and good range. | ||
The Burstfire SMG (commonly known as the BSMG) is a 4 round burstfire SMG. | ||
The Tactical SMG offers an extremely high rate of fire and mobility with very little recoil, but with a high spread and reload speed. | ||
The LMG-R has a very high rate of fire and a quick reload speed, but very low accuracy. |