Light Machine Gun
Overview[edit | edit source]
Details[edit | edit source]
This receiver is designed for close/medium range combat and is not recommended for long range combat. This is because it is still very inaccurate for extended fire in close range combat, even when aiming down sights. It should be noted that the Light Machine Gun has significant penalties to accuracy while moving compared to any other receiver; firing while stationary significantly improves the accuracy albeit not enough to make it effective past medium range, to counteract this major downside, modding the LMG will only reduce its range by 3/4 units. Therefore it is a wise idea to mod the LMG for low spread. Firing for prolonged periods of time is also more accurate and easily controlled than firing in short bursts, as recoil diminishes over time.
The default statistics for the weapon goes as follows:
|DAMAGE: 65||FIRERATE: 650|
|AMMO: 80/240||RELOAD: 6.67s|
|ZOOM: 1.30||SCOPE IN: 0.22s|
|SPREAD-AIM: 1.72°||RECOIL: 7.69°|
|SPREAD-HIP 4.01°||RANGE: 55/120|
|SPREAD-MOVE: 8.85°||RUN: -0.50|
Pricing[edit | edit source]
Naming[edit | edit source]
It can take many names from "Savage" to "Killer". Go here for a full list of names.
Premade Weapons[edit | edit source]
This is a list of premades, both current and past.
Silverwood CQC 'Harbinger'
Vulcan R19 'Face Impacter'
Assault Rifle • Sub Machine Gun • Bolt Action Rifle • Combat Rifle • Light Machine Gun • Burstfire Rifle • AK470 Rifle • Heavy Assault Rifle • M4X Rifle • Tactical Sub Machine Gun • Light Machine Gun - Recon • Bullpup Full Auto • Burst Fire Sub Machine Gun • Anti-Materiel Rifle