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Blacklightpedia
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Magazines
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====Shotgun Magazines==== {| class="wikitable" style="background:transparent; color:white; text-align:center" border="1" cellpadding="5" cellspacing="0" |+ ! scope="col" width="200" | Image / Name ! scope="col" width="50" | Magazine Capacity ! scope="col" width="50" | Ammo Capacity ! scope="col" width="50" | Reload Speed ! scope="col" width="50" | Run Speed ! scope="col" width="400" | Note |- | [[Image:Vulcan STD-01 SG.jpg|225px|]]<br />Vulcan STD-01 SG | 8 | 32 | 0 | 0 | style="text-align:left" | Standard-issue magazine provides no stat modification. |- | [[Image:Foiche XPL1 SG.jpg|225px|]]<br />Foiche XPL1 SG | 8 | 32 | +0.02s | -0.07 | style="text-align:left" | Explosive magazins jar the target's vision and prevent them from being revived if killed. Deals 80% damage and jars the target's vision. If a target is killed with explosive ammo, it will prevent them from being revived. |- | [[Image:Vulcan STD-02L SG.jpg|225px|]]<br />Vulcan STD-02L SG | 8 | 32 | 0 | +0.09 | style="text-align:left" | Light magazines increase run speed. |- | [[Image:Vulcan STD-03Q SG.jpg|225px|]]<br />Vulcan STD-03Q SG | 8 | 32 | -0.55s | -0.05 | style="text-align:left" | Quick magazines greatly increase reload speed. |- | [[Image:Vulcan STD-04XL SG.jpg|225px|]]<br />Vulcan STD-04XL SG | 12 | 48 | 0 | -0.18 | style="text-align:left" | Extended magazines extend ammo capacity, but decrease run speed. |- | [[Image:Foiche ELEC1 SG.jpg|225px|]]<br />Foiche ELEC1 SG | 8 | 32 | +0.02s | -0.07 | style="text-align:left" | Electro magazines deal slightly less damage to players, and slightly increased damage to mechanical targets. Does 90% base damage to normal targets. Does additional 20% base damage to Hardsuits, Turrets, Barricades and players affected by stun, EMP and digi effects. Additionally slows the rotation speed of the Hardsuit for .25 seconds (does not stack). |- | [[Image:Foiche TOX1 SG.jpg|225px|]]<br />Foiche TOX1 SG | 8 | 32 | +0.02s | -0.07 | style="text-align:left" | Toxic magazines deal periodic damage and obscure the target's vision. Obscures target's vision. Deals 80% total damage to unaffected targets, and 100% total damage to targets already suffering from toxic effects. Half of the total damage is delivered up front, and the remaining half over several seconds. |- | [[Image:Vulcan STD-05E SG.jpg|225px|]]<br />Vulcan STD-05E SG | 8 | 32 | -0.31s | -0.09 | style="text-align:left" | Express magazines increase reload and run speeds. |- | [[Image:Foiche INCD1 SG.jpg|225px|]]<br />Foiche INCD1 SG | 8 | 32 | +0.02s | -0.07 | style="text-align:left" | Incendiary magazines deal periodic damage. Deals 110% total damage, 70% damage up front, and another 40% over several seconds. |- | [[Image:Vulcan DRM-01 SG.jpg|225px|]]<br />Vulcan DRM-01 SG | 16 | 64 | -0.10s | -0.44 | style="text-align:left" | Drummed magazines significantly increase ammo capacity, but greatly reduce reload and run speed. |}
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